Application Design 1 - Project 3: Low-Fidelity Prototype
Vincent Lee // 0359386
Application Design I // Bachelor of Design (Hons) in Creative Media //
Taylor's University
INSTRUCTIONS
Lecture
All lectures and practical are completed in here.
Instructions
MIB
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src="https://drive.google.com/file/d/1EHfb27Id2sHlDZnFP7iC1Tvq4pLoo6jy/preview"
width="640" height="480" allow="autoplay"></iframe>
Project 3: Low-Fidelity Prototype
For this task, we will be creating a low-fidelity prototype for our mobile
application. This prototype should include wireframes and a visual design
concept that aligns with the branding of our application.
The purpose of this task is to test and validate the user flow and user experience of our application before moving on to higher-fidelity prototypes. By creating a low-fidelity prototype, we can quickly iterate on our design and make necessary adjustments based on user feedback.
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Figure 1.1 - Project 3 Requirements, Week 8 (19 Oct 2023) |
1. Visual Design Concept
2. Wireframes (in Miro) & Prototype (in Figma)
Figure 1.3 - Wireframe & Prototype, Week -- (22 Dec 2023)
Figure 1.4 - Low-Fidelity Prototype: Koi App Malaysia Redesign,
Week -- (22 Dec2023)
3. Usability Testing and Feedback
Figure 1.5 - Usability Testing and Feedback, Week -- (22 Dec 2023)
4. Deliverables
Figure 1.6 - Project 3: Digital Document, Week -- (22 Dec 2023)
Figure 1.7 - Low-Fidelity Prototype Workspace, Week -- (22 Dec 2023)
Figure 1.8 - Final of Project 3: Low-Fidelity Prototype, Week -- (22 Dec
2023)
Feedback
Week 14
- Require to redesign to see differences compared to the current one
Reflection
Study Materials:
Quick Links
Project 1: Mobile Application Proposal
Project 2: UIUX Design Document
Final Project: High-Fidelity Prototype