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Games Development - Final Project: Playable Game

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08 May 2023 - 13 Aug 2023 (Week 6 - Week 17) Vincent Lee // 0359386 Games Development // Bachelor of Design (Hons) in Creative Media // Taylor's University  Final Project: Playable Game INDEX - Problems - Game Design and Progression - Others: Overlay Panels, Scripts & Sound Effects - Publish in Netlify - Final Project Submission and Video Presentation Instructions <iframe src="https://drive.google.com/file/d/1vD-mtIabKT0iHllQ8bbGS86KCa6mz200/preview" width="640" height="480" allow="autoplay"></iframe> Final Project: Playable Game Students will integrate their art asset to their game development and produce a fully functional and playable game. Task Requirements: 1. Unity Project files and Folders. 2. Video Capture of gameplay walkthrough 3. Game WebGL Build 4. Blog post for your reflective studies. Problems - Player Hurt, Attack - Enemy He...

Games Development - Task 3: Game Prototype

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12 Jun 2024 - 09 Jul 2024 (Week 8- Week 12) Vincent Lee // 0359386 Games Development // Bachelor of Design (Hons) in Creative Media // Taylor's University  Task 3: Game Prototype INDEX - Game Developing Process - Task 3 Submission and Video Presentation Instructions <iframe src="https://drive.google.com/file/d/1vD-mtIabKT0iHllQ8bbGS86KCa6mz200/preview" width="640" height="480" allow="autoplay"></iframe> Task 3: Game Prototype For this task, we are to bring our game idea to alive by integrating the knowledge gained during classes and the game assets created in task 2. While this task doesn't require us to have all the final assets but to quickly test the game's mechanics and address any technical issues that arise during development. Using grey box is acceptable in this case. The focus should be on the Minimum Viable Product (MVP) of the game. This includes: - Coding movement...

Games Development - Task 2: Art Asset Development

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20 May 2024 - 10 June 2024 (Week 5 - Week 8) Vincent Lee // 0359386  Games Development // Bachelor of Design (Hons) in Creative Media // Taylor's University Task 2: Art Asset Development INDEX - Game Assets - HUD Elements Instructions <iframe src="https://drive.google.com/file/d/1vD-mtIabKT0iHllQ8bbGS86KCa6mz200/preview" width="640" height="480" allow="autoplay"></iframe> Task 2: Art Asset Development We are to create art assets for our games, encompassing characters, environments, items, props, obstacles, power-ups, and HUD design. Task Requirements: 1. Submit art assets in a PDF or Google Doc format. 2. Publish reflective studies on your E-portfolio, documenting your creative process and insights gained during the art asset production. Game Assets 1. 2D Sprites Player Character: Idle Walking/running Jumping Attacking Hurt/death animations Figure 1.1 - Idle Figure 1.2 - Jum...